system:character_creation

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system:character_creation [2026/01/14 19:21] – Character submission form link added gm_lisasystem:character_creation [2026/01/26 00:33] (current) gm_lisa
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 ====== Character Creation ====== ====== Character Creation ======
 +**//Labyrinth// has started running already.\\  
 +\\
 +If you are interested in playing please email the [[gm@labyrinth.oxfordlarp.com|GM Team]] and we can let you know if we have capacity for you to either play or crew for the game.**\\
 +\\
 In //Labyrinth// you play one of the key players in the Labyrinth's reopening. You have come to either exploit the Labyrinth for you or your state's gain, or to defend your place in it. Your character is a skilled and influential individual, either in the eyes of their state, or working in the shadows. All are destined for greatness... or perhaps tragedy. In //Labyrinth// you play one of the key players in the Labyrinth's reopening. You have come to either exploit the Labyrinth for you or your state's gain, or to defend your place in it. Your character is a skilled and influential individual, either in the eyes of their state, or working in the shadows. All are destined for greatness... or perhaps tragedy.
  
-To create a character for //Labyrinth// you need a character concept first. You can browse our character [[:start:archetypes|Archetypes]] to get a quick feel for ideas, or look at [[:system:sample_characters|Sample Characters]] for inspiration. You can also browse the Setting pages of this wiki, come to the [[:start:when_where_pricing|Character Creation Session]] or chat to the [[:game:gms_npcs|GMs]].+To create a character for //Labyrinth// you need a character concept first. You can browse our character [[start:archetypes|Archetypes]] to get a quick feel for ideas, or look at [[system:sample_characters|Sample Characters]] for inspiration. You can also browse the Setting pages of this wiki, come to the [[start:when_where_pricing|Character Creation Session]] or chat to the [[game:gms_npcs|GMs]].
  
-Once you have a concept, you will need to go through the following steps to mechanically represent your character. There is a summary and visual representation of a character sheet [[:system:character_creation#Character Sheet & Summary|below]].+Once you have a concept, you will need to go through the following steps to mechanically represent your character. There is a summary and visual representation of a character sheet [[system:character_creation#Character Sheet & Summary|below]].
  
 ==== Remote Players ==== ==== Remote Players ====
-In //Labyrinth// we are allowing both the traditional in-person experience where your character turns up to the regular [[:system:uptime_sessions|Sessions]], and also adding the option for some to play remote online -- interacting with PCs and NPCs over e-mails and submitting a [[:system:downtime_turnsheets|Turnsheet]] as usual.+In //Labyrinth// we are allowing both the traditional in-person experience where your character turns up to the regular [[system:uptime_sessions|Sessions]], and also adding the option for some to play remote online -- interacting with PCs and NPCs over e-mails and submitting a [[system:downtime_turnsheets|Turnsheet]] as usual.
  
-The main distinction is that remote players must be from [[:setting:labyrinth_factions|factions inside the Labyrinth]] who do not wish or are unable to make it to the overworld gathering.+The main distinction is that remote players must be from [[setting:labyrinth_factions|factions inside the Labyrinth]] who do not wish or are unable to make it to the overworld gathering.
  
-If you would like to play remote, please acquaint yourself with the [[:system:remote_play|remote play]] page.+If you would like to play remote, please acquaint yourself with the [[system:remote_play|remote play]] page.
  
 ===== Step 1: Choose State ===== ===== Step 1: Choose State =====
 The various states wish nothing more than to exploit and explore the Labyrinth. It is rumoured to hold untold riches, artefacts and the ultimate prize -- the Imperial Crown of Tharena, said to be the most powerful artefact in existence. The state that you hail from will have bearing on your upbringing, culture, outlook and even loyalties. The various states wish nothing more than to exploit and explore the Labyrinth. It is rumoured to hold untold riches, artefacts and the ultimate prize -- the Imperial Crown of Tharena, said to be the most powerful artefact in existence. The state that you hail from will have bearing on your upbringing, culture, outlook and even loyalties.
  
-**:!: Select from the appropriate faction list -- [[:setting|overworld states]] or the three [[:setting:labyrinth_factions|Labyrinth factions]].+**:!: Select from the appropriate faction list -- [[https://labyrinth.oxfordlarp.com/setting|overworld states]] or the three [[setting:labyrinth_factions|Labyrinth factions]].
 ** **
  
 Overworld: Overworld:
-  * [[:setting:country:northern_empire|The Northern Empire]], a diverse and cosmopolitan land, combining many disparate regions under one imperial banner. +  * [[setting:country:northern_empire|The Northern Empire]], a diverse and cosmopolitan land, combining many disparate regions under one imperial banner. 
-  * [[:setting:country:southern_empire|The Southern Empire]], a powerful and urbanised expanse of territory, utilising centralised authority to rally its many inhabitants. +  * [[setting:country:southern_empire|The Southern Empire]], a powerful and urbanised expanse of territory, utilising centralised authority to rally its many inhabitants. 
-  * [[:setting:country:ezu_plateau|The Ezu Plateau]], an ancient and archaic empire, steeped in tradition and a rigid caste system. +  * [[setting:country:ezu_plateau|The Ezu Plateau]], an ancient and archaic empire, steeped in tradition and a rigid caste system. 
-  * [[:setting:country:land_of_endless_sky|The Land of Endless Sky]], a nomadic yet unified collection of tribes, in tune with nature and the land they live on. +  * [[setting:country:land_of_endless_sky|The Land of Endless Sky]], a nomadic yet unified collection of tribes, in tune with nature and the land they live on. 
-  * [[:setting:country:dolom|The Free City of Dolom]], a mercantile and independent city, with a vulnerable but powerful position as an international trade hub.+  * [[setting:country:dolom|The Free City of Dolom]], a mercantile and independent city, with a vulnerable but powerful position as an international trade hub.
  
 Labyrinth: Labyrinth:
-  * [[:setting:labyrinth_factions#the_collective_of_kind_hands_helping_one_another_thrive|The Collective of Kind Hands Helping One Another Thrive]], a collaborative organisation, working to take care of everyone, treating all equally. +  * [[setting:labyrinth_factions#the_collective_of_kind_hands_helping_one_another_thrive|The Collective of Kind Hands Helping One Another Thrive]], a collaborative organisation, working to take care of everyone, treating all equally. 
-  * [[:setting:labyrinth_factions#the_allied_guilds|The Allied Guilds]], a collection of wealthy and skilled individuals, regulating and governing their trades. +  * [[setting:labyrinth_factions#the_allied_guilds|The Allied Guilds]], a collection of wealthy and skilled individuals, regulating and governing their trades. 
-  * [[:setting:labyrinth_factions#the_13th_legion|The 13th Legion]], a militaristic force, driving its industrial complex forwards in search of progress.+  * [[setting:labyrinth_factions#the_13th_legion|The 13th Legion]], a militaristic force, driving its industrial complex forwards in search of progress.
  
-//Note: As a [[:system:remote_play|remote player]], you must choose one of the Labyrinth factions.//+//Note: As a [[system:remote_play|remote player]], you must choose one of the Labyrinth factions.//
  
 ===== Step 2: Choose Species ===== ===== Step 2: Choose Species =====
 Your species may be a chance of birth as much as where you were born. The different species have similar opportunities wherever they are, but different attitudes in the states lead to some variation. Different species also have different inherent traits that affect them in both positive and negative ways. These traits are intended for roleplaying purposes and to give each species their distinction, but they may in minor ways affect how effective your character is in some very specific circumstances. Your species may be a chance of birth as much as where you were born. The different species have similar opportunities wherever they are, but different attitudes in the states lead to some variation. Different species also have different inherent traits that affect them in both positive and negative ways. These traits are intended for roleplaying purposes and to give each species their distinction, but they may in minor ways affect how effective your character is in some very specific circumstances.
  
-**:!: Select from the list of [[:setting:species]]**.+**:!: Select from the list of [[setting:species]]**.
  
-  * The fierce [[:setting:dragonblooded|Dragonblooded]], individuals with draconic features, mighty and ready for combat. +  * The fierce [[setting:dragonblooded|Dragonblooded]], individuals with draconic features, mighty and ready for combat. 
-  * The obsessive [[:setting:gentens|Gentens]], shelled people, driven by desires fixed from their birth. +  * The obsessive [[setting:gentens|Gentens]], shelled people, driven by desires fixed from their birth. 
-  * The communal [[:setting:muella|Muella]], a social mushroom-like people, able to commune with the mycelial networks around them. +  * The communal [[setting:muella|Muella]], a social mushroom-like people, able to commune with the mycelial networks around them. 
-  * The amorphous [[:setting:slimefolk|Slimefolk]], a Labyrinth-bound species that emerged in the last few centuries, made of malleable goo that can fuse with others. +  * The amorphous [[setting:slimefolk|Slimefolk]], a Labyrinth-bound species that emerged in the last few centuries, made of malleable goo that can fuse with others. 
-  * The industrious [[:setting:ssar|Ssar]], numerous and efficient lizard-folk, adaptable across many environments. +  * The industrious [[setting:ssar|Ssar]], numerous and efficient lizard-folk, adaptable across many environments. 
-  * The emergent [[:setting:wildborn|Wildborn]], shape-shifters distinct from their animal kin, born as natural outsiders across much of the world.+  * The emergent [[setting:wildborn|Wildborn]], shape-shifters distinct from their animal kin, born as natural outsiders across much of the world.
  
 ===== Step 3: Choose Social Status ===== ===== Step 3: Choose Social Status =====
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 You may freely choose your social status from the ranks available in your chosen state (Rank 1 to Rank 5 at character creation, states may have other limitations on the rank you can choose). Bear in mind that choosing a higher rank will come with strings attached, and rank can change during the course of the game. You may freely choose your social status from the ranks available in your chosen state (Rank 1 to Rank 5 at character creation, states may have other limitations on the rank you can choose). Bear in mind that choosing a higher rank will come with strings attached, and rank can change during the course of the game.
  
-**:!: Select your rank of [[:system:status|Social Status]].+**:!: Select your rank of [[system:status|Social Status]].
 ** **
  
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 The 8 Skills represent your training in a variety of mundane activities. You may already have some aptitude in various areas, but skills are fundamentally expertise, knowledge and training applied to some broad categories. They have the biggest impact on how well you are able to accomplish something. The 8 Skills represent your training in a variety of mundane activities. You may already have some aptitude in various areas, but skills are fundamentally expertise, knowledge and training applied to some broad categories. They have the biggest impact on how well you are able to accomplish something.
  
-The 8 [[:setting:magic|Paths of Magic]] represents your ability to use magic and the magnitude of the effects you can achieve in those Paths. Magic is an enabler, giving you a broad set of tools to achieve things that would not otherwise be possible with the mundane. It represents a combination of aptitude and training.+The 8 [[setting:magic|Paths of Magic]] represents your ability to use magic and the magnitude of the effects you can achieve in those Paths. Magic is an enabler, giving you a broad set of tools to achieve things that would not otherwise be possible with the mundane. It represents a combination of aptitude and training.
  
-:!: **You have __5 points__ to spend on [[:system:skills_magic|Skills and Magic]].**+:!: **You have __5 points__ to spend on [[system:skills_magic|Skills and Magic]].**
  
 You **must** take at least 2 different skills at rank 1 or more. You **must** take at least 2 different skills at rank 1 or more.
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 Quirks are unusual aspects of your character not entirely encompassed by their backstory, relationships or skills and magic. They represent the unusual circumstances of player characters. We also have a selection of playstyle quirks to help guide your turnsheet experience. Quirks are unusual aspects of your character not entirely encompassed by their backstory, relationships or skills and magic. They represent the unusual circumstances of player characters. We also have a selection of playstyle quirks to help guide your turnsheet experience.
  
-**:!: You may select up to TWO character [[:system:quirks]]**.+**:!: You may select up to TWO character [[system:quirks]]**.
  
 //Note: Connections to NPCs, whether they are an annoying Aunt with a desire to see you married off, or your long-lost twin brother you don't know exists but is plotting your downfall, should be detailed as part of your backstory. You are welcome to make connections to existing NPCs or create your own. The GMs will be happy to work with you to have them be useful, threatening or surprising as appropriate, but the GMs cannot guarantee all your NPCs will turn up.// //Note: Connections to NPCs, whether they are an annoying Aunt with a desire to see you married off, or your long-lost twin brother you don't know exists but is plotting your downfall, should be detailed as part of your backstory. You are welcome to make connections to existing NPCs or create your own. The GMs will be happy to work with you to have them be useful, threatening or surprising as appropriate, but the GMs cannot guarantee all your NPCs will turn up.//
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 You will need a character name. You will need a character name.
  
-** :!: Once you are ready to submit your character use [[https://forms.gle/HZew79JF5rJ668Ph6|this submission form]] **, the deadline for submitting your character is **23:59 on Monday the 19th of January.** 
  
 ===== Character Sheet & Summary ===== ===== Character Sheet & Summary =====
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 {{:lab_character_sheet.png?nolink&400 |}} {{:lab_character_sheet.png?nolink&400 |}}
-  * Choose [[:setting|State]] and [[:setting:species|Species]] +  * Choose [[https://labyrinth.oxfordlarp.com/setting|State]] and [[setting:species|Species]] 
-  * Pick a [[:system:status|Social Status]] Rank +  * Pick a [[system:status|Social Status]] Rank 
-  * Spend 5 points on [[:system:skills_magic|Skills]] and [[:setting:magic|Magic]]; Minimum two skills at rank 1; You must choose a skill at -1;+  * Spend 5 points on [[system:skills_magic|Skills]] and [[setting:magic|Magic]]; Minimum two skills at rank 1; You must choose a skill at -1;
   * Choose additional skills at -1 to gain 1 extra point to spend (6 total maximum)    * Choose additional skills at -1 to gain 1 extra point to spend (6 total maximum) 
-  * Pick up to two character [[:system:quirks|quirks]] and select playstyle quirks. +  * Pick up to two character [[system:quirks|quirks]] and select playstyle quirks. 
-  * Choose namebackground and submit your character [[https://forms.gle/HZew79JF5rJ668Ph6|here]]. The deadline for submitting your character is **23:59 on Monday the 19th of January.** +  * Choose name and background.
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