start:when_where_pricing

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start:when_where_pricing [2026/01/25 14:47] gm_kaiyastart:when_where_pricing [2026/01/25 19:38] (current) gm_kaiya
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 If you are interested in playing please email the [[gm@labyrinth.oxfordlarp.com|GM Team]] and we can let you know if we have capacity for you to either play or crew for the game.**\\ If you are interested in playing please email the [[gm@labyrinth.oxfordlarp.com|GM Team]] and we can let you know if we have capacity for you to either play or crew for the game.**\\
 ====Sessions==== ====Sessions====
-The game will consist of 10 [[gm:system:uptime_sessions|sessions]], plus an initial character creation session and an end-of-game debrief. These will take place fortnightly on **Wednesday evenings**.\\ +The game will consist of 10 [[system:uptime_sessions|sessions]], plus an initial character creation session and an end-of-game debrief. These will take place fortnightly on **Wednesday evenings**.\\ 
 \\ \\
 //Please note that we will be taking a short break after session 5, which will change the pattern of the weeks slightly.// //Please note that we will be taking a short break after session 5, which will change the pattern of the weeks slightly.//
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 The space we have available is a single large hall. Due to the space, it may be loud and echoing during sessions. We do not have any other rooms in the venue booked, however there is corridor space and 2 staircases that are used to access the venue, if you need to take a break. We are also able to use the grounds outside (though noise should be kept to a minimum).\\ The space we have available is a single large hall. Due to the space, it may be loud and echoing during sessions. We do not have any other rooms in the venue booked, however there is corridor space and 2 staircases that are used to access the venue, if you need to take a break. We are also able to use the grounds outside (though noise should be kept to a minimum).\\
 \\ \\
-If you have any concerns regarding [[gm:info:accessibility]], please contact [[gm:game:gms_npcs|the GM team]].+If you have any concerns regarding [[info:accessibility]], please contact [[game:gms_npcs|the GM team]].
  
 ====Post-Session Social==== ====Post-Session Social====
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 There is no online ticketing system for //Labyrinth//. You simply need to create a character and then can pay for sessions (if in person) or to play (if remote) once your character has been confirmed.\\ There is no online ticketing system for //Labyrinth//. You simply need to create a character and then can pay for sessions (if in person) or to play (if remote) once your character has been confirmed.\\
 \\ \\
-All adults (over the age of 18) who wish to play //Labyrinth// are welcome. There is no obligation to play every session, and the game is designed so that we can give you an IC reason for missing session as long as you provide the GMs with advanced notice of you missing.  Additionally, if you are a primarily [[gm:system:remote_play|remote player]] and happen to be in Oxford when a session is occurring, you will also be welcome to join us for uptime.  Again, it would be helpful for you to notify the GMs in advance of the session if this is occurring.\\+All adults (over the age of 18) who wish to play //Labyrinth// are welcome. There is no obligation to play every session, and the game is designed so that we can give you an IC reason for missing session as long as you provide the GMs with advanced notice of you missing.  Additionally, if you are a primarily [[system:remote_play|remote player]] and happen to be in Oxford when a session is occurring, you will also be welcome to join us for uptime.  Again, it would be helpful for you to notify the GMs in advance of the session if this is occurring.\\
 \\ \\
 **Due to GM workload capacity, we will be instituting a player cap of 30 players.** If we receive more than 30 character submissions, places will be allocated by ballot with priority for in-person players. **Due to GM workload capacity, we will be instituting a player cap of 30 players.** If we receive more than 30 character submissions, places will be allocated by ballot with priority for in-person players.
  • start/when_where_pricing.txt
  • Last modified: 2026/01/25 19:38
  • by gm_kaiya